Hear, hear!
I wouldnt take it offline… but lets discuss best approach on new thread
So, I’ve looked at Basic Poly patch and thought, what would be a good use for the mod wheel? I thought control over vibrato depth, which is currently mapped to knob3. So I removed the knob3 map and mapped to mod wheel instead:
So what I’ve done (highlighted in grey):
- Remove 2 patch cables coming from knob3 which were sending the value to vibrato [s~ smoothKnob3] and to update the value on the screen. Now knob3 does nothing
- Taken the mod wheel input [ctlin 1 1] and divided by 127 so that the values received from your midi controller are in the range 0 to 1 (the Organelle potentiometers generate values from 0 to 1)
- Put through sig~ and lop~ to remove any stepping
- Sending this value to vibrato [s~ smoothKnob3]
A note on sends and receives:
Pure data uses send and receive objects to facilitate complex patching. If you look in the [voice] subpatch you can see where [s~ smoothKnob3] is sent for this patch.
Instead of using [s~ smoothKnob3] you could just patch the mod wheel straight in here, i.e.:
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Thanks ghostly, I’ll give it a shot and get back to you.