a small reminder (Ive stated before…)
whilst my repo allows all the externals to be built for windows (dll), mac os (dylib, Linux (including non-arm) - they are for ‘use as-is’/testing.
I’ve limited time at the moment, so Organelle is the primary focus - I don’t have time to resolve/look into any issues you might find on other platforms. e.g. you may have issues where a pc/mac is using different sample rate/buffer sizes.
also, id point out these are not optimised for non-arm, and MI (afaik) only run this code for testing purposes on non-arm platforms, so it could be there are ‘sound artifacts’.
the lack of time for support/resolving issues, is the reason I have not released all the externals for all platforms… that and the fact, they are still under development, so will be updated ‘frequently’, so having to build for 4-5 different platforms becomes quite time consuming.
once… they are more ‘complete’, I will build/release a full set of externals, and ensure everyone knows where the source code is. (not hard to find , even now )
as I said, cool/happy for you to use ‘as is’, as far as Ive played with them in testing, they seem to sound ok. fyi - my main build/test platform is macOS, but I do the odd bit of build/test for windows/linux mainly to ensure cross platform compatibility.
also, if your a developer, I’m happy to accept pull-requests for issues you find need resolving on other platforms (just confirm they don’t break Organelle as well )