I’m new to programming in Python (years ago, I was pretty OK programming in C). I recently wrote my first program for the EYESY (Basic Circle | Patchstorage). However, I’m now working on my second patch for the EYESY. This one contains a for in range statement. A test version of the code without the for in range statement works fine . . .
import os
import pygame
import time
import random
import math
def setup(screen, etc):
pass
def draw(screen, etc):
color = etc.color_picker(etc.knob4)
linewidth = int (1+ (etc.knob3)*10)
etc.color_picker_bg(etc.knob5)
x2 = int (abs (etc.audio_in[0])/25)
y2 = int (abs (etc.audio_in[0])/50)
x3 = int (abs (etc.audio_in[1])/25)
y3 = int (abs (etc.audio_in[1])/50)
pygame.draw.line(screen, (color), [x2,y2], [x3, y3], linewidth)
However, when I add the for in range statement, the EYESY won’t execute the code . . .
import os
import pygame
import time
import random
import math
def setup(screen, etc):
pass
def draw(screen, etc):
color = etc.color_picker(etc.knob4)
linewidth = int (1+ (etc.knob3)*10)
etc.color_picker_bg(etc.knob5)
for i in range(0, 99):
x2 = int (abs (etc.audio_in[i])/25)
y2 = int (abs (etc.audio_in[i])/50)
x3 = int (abs (etc.audio_in[(i+1)])/25)
y3 = int (abs (etc.audio_in[(i+1)])/50)
pygame.draw.line(screen, (color), [x2,y2], [x3, y3], linewidth)
Any ideas of what I’m doing wrong?
Thanks:
Jim