I made a patch for the GFX for the Organelle OS v3.
The main order that matters in the trigger [t b b b] sequence is that the clear is on the farthest right side while the gFlip is on the farthest left.
I made it refresh at 100 ms. When it was at 50ms, which is the limit of the controller, there were some hangs where the pd patch and controller were out of sync. I think…
The oscilloscope is just sampling 128 bit crushed samples with the refresh rate, but I think it will be possible to increase the sample size and lose some details on the waveforms.
This patch looks like this.