I was wondering if anyone have experimented with using Organelle’s display to view the content of a table? It would be super lovely to be able to see the waveform of for example a drum sound if you a dialing in sounds directly on organelle, with out a display connected. Like being able to see something like this in the display:
IF it is possible at all. I am thinking there might be some resolutions issues on the display? But I really don’t know, the idea just sprang to my mind when I was playing around with PD.
What do you think?
A bit off topic but maybe there is a smart way around it? Like this logo method I am using for showing the timeline of a loop/sample
I think a GUI like that would be awesome for Jaffasplafas toggle patch.
@KristofferLislegaard Loook great and cool idea
But I am thinking we probably have to find a way to works around the limitations of the lines in the display, if we want to be able to display something like a waveform. Again have no idea if this is possible or not.
I have all ready updated it a great deal, implementing it into the o-knob system, so you also got presets for the toggles And I managed to get 12 of the toggles cramped into 1 page.
I hope to find time today to fix one or two smaller problems and then I will upload it.
I would love this too especially for waveforms but I think we may be limited be the oled.
This is why I was suggesting like PdParty for iOS or android to view certain patch elements similar to Mira for Max7
yes its possible to send graphics to the oled, but there is currently no OSC messages that can do this (e.g.) from Pure Data.
so this needs a bit of firmware’ (C++) work to expose , and also needs to consider the best way to do this… sending pixel level over OSC will probably be too slow, and also a bit tedious in PD.
perhaps the new control system I’m planning might require a few new graphics primitives … not sure yet.
Sounds great. Sorry cant help with the firmware stuff.
Yeah I am still trying out ways out handling presets. Gonna try a few ways before deciding anything.