Ive not been releasing patches for a while, since Ive been busy writing a new ‘architecture’ that will be used by all my future patches, this system is called "Kontrol"
Kontrol v1 is now complete, and so all of my patches have all been updated to use it.
The main features for end users of Kontrol are:
- easy to use MIDI Learn, for all parameters
- a preset system
- Remote control of patches via OSC (more on this to come… )
(there are some other important elements, which I cannot reveal yet )
here is the updated list, which include a couple of easter eggs to find.
Also updated is my MEC application which supports Eigenharps, Soundplane and Ableton PUSH 2
MEC - here
all are shipped in the new ZOP format for OS 3.0 , which must be used
simply download the zop, put it in your patches directory , and then on the Organelle you will see the option “Install …zop”, click it. (feel free to put in sub folders, thats what i do)
some highlights over the (already detailed) Kontrol benefits
Ive optimised the build of all the externals, so should be lower cpu usage, and also fixed bugs I found since the release.
a new Rings modules which I know some were waiting for, to add a bit of fun (also tongue firmly in cheek) , I followed it with Clouds
Grds replaces ‘pd-grids-link’, its still based on the fantastic pd-grids by @spoitras, but now its been built in the same Mi4Pd library (with build optimisations), based on Kontrol… oh, and I added a small reverb after it.
eBrds, has been renamed to Brds OSC, and is now accompanies with Brds MPE, both patches allow for expressive playing using T3D OSC and MPE midi respectively.
Note: Kontrol is also now much smoother than it was with the pre-releases of Brds/eBrds with Kontrol
(if you installed these, you will need to delete before installing new versions, otherwise the install may fail)
Simplified patches, meaning you can edit them !
seriously they are simple , one of the main benefit of ‘Kontrol’ is all the UI code is stripped out, so these patches are really small and simple, so experiment with them… they are designed to take bits from different patches and combine…hint: adding automation is a good step, especially for clouds.
Linked to last point now they are using Kontrol, I plan to extend them, as its now much easier… and so more fun.
Again the main credit here has to go to Mutable Instruments, as by generously releasing their source code as open source, I was able to port to the Organelle.
It goes without saying, that these are in no way endorsed or supported by Mutable Instruments, and do have differences (for a number of technical reasons) , and may include bugs that Ive introduced.
Anyway I hope you enjoy the updates… and I look forward to bring you more soon.