Hey there, I’m kinda struggling getting into PD, messing around with Automatonism right now, but it’s not really getting me anywhere so far. My reason is, I want a patch a digital sounding signal decay type of patch (or better even, as a module). Real time sample rate/bit depth reduction are sort of a starting point, which should not be too hard to achieve, right? Any hints how to go about? Copying stuff from existing patches shouldn’t be too hard, or is it?
Maybe someone is down to make an emulation of Lossy (Chase Bliss/Goodhertz), that would be awesome…
There are a lot of ways to achieve this. Try opening these patches and looking around to see how you can do it:
The first one uses a common external object called decimate~ which does bit and sample reduction that you can just plug into your patches. The second has its own sample and hold implementation for sample-rate reduction - open the ‘samphold’ subpatch to get a sense of how that works.
I’ve used the downsample from here in at least one patch.
Thanks a lot! Still trying to get a basic of grasp of how things work, but these should be helpful, once I get there. I dusted off my Microgranny in the meantime, which is sort of the inspiration for this. Sounds lovely, but it’s a pain to work with…