Mod Wheel Control?

Hear, hear!

I wouldnt take it offline… but lets discuss best approach on new thread :slight_smile:

So, I’ve looked at Basic Poly patch and thought, what would be a good use for the mod wheel? I thought control over vibrato depth, which is currently mapped to knob3. So I removed the knob3 map and mapped to mod wheel instead:

So what I’ve done (highlighted in grey):

  1. Remove 2 patch cables coming from knob3 which were sending the value to vibrato [s~ smoothKnob3] and to update the value on the screen. Now knob3 does nothing
  2. Taken the mod wheel input [ctlin 1 1] and divided by 127 so that the values received from your midi controller are in the range 0 to 1 (the Organelle potentiometers generate values from 0 to 1)
  3. Put through sig~ and lop~ to remove any stepping
  4. Sending this value to vibrato [s~ smoothKnob3]

A note on sends and receives:
Pure data uses send and receive objects to facilitate complex patching. If you look in the [voice] subpatch you can see where [s~ smoothKnob3] is sent for this patch.

Instead of using [s~ smoothKnob3] you could just patch the mod wheel straight in here, i.e.:

2 Likes

Thanks ghostly, I’ll give it a shot and get back to you.