Sorry for the slow reply but thank you once again for sharing your thoughts. I’ve updated the patch and pushed a new version to GitHub and Patchstorage. The new version adds an input mute button next to the “Bounce mode” button. I’ve also added support for a footswitch which essentially does the same as hitting the Aux button. I hope you like the updates.
@nicolasbulb: To the best of my knowledge, the footswitch only provides on/off values (unless you use an expression pedal). This means that the patch would have to track how many taps have occurred within a given time frame. I’ve opted not to implement this because it adds a layer of complexity that I want to avoid.
I am glad you like the screen art. I considered animating it but I abandoned the idea because it felt too time-consuming compared to the other features I wanted to build, and I feared that the patch would take a performance hit. Unfortunately, it sends messages to the OLED display in order to draw the graphics so you cannot use GIFs or SVGs. You can find a demo patch using graphics here if you are interested: https://patchstorage.com/graphics-demo/.
@keymanpal: Ah. Thanks! As mentioned above, I’ve now added a mute button for the input. Regarding muting separate tracks, I am still not sure how I want to approach it. To keep the behavior consistent with the other actions, I think I’d prefer if they can be muted only when selected. This, of course, means that you would need to change tracks to mute them but I think it would be a little bit more intuitive, and it should not take much longer to mute the tracks this way I believe.
I’ve experimented with hiding the VU meter but I cannot find a way to only disable the input meter (or make it reappear once the VU meter has been removed), so I haven’t implemented any visual feedback yet that shows if the input is muted. Do you know how I would go about only hiding the input meter?