Probably a newb question, but can patches written in PlugData be adapted for use on the Organelle? I’m guessing the external libraries used by PlugData would have to be installed on the Organelle (? - if so, any advice on how to do that without messing things up would be gratefully accepted…)
yes they can. there are 2 ways.. one is to install the externals with deken and then use [declare -lib ‘whatever lib..’ ] . the other way is to add the particular externals compiled for organelle in your path folder
The Organelle has the base Pd set of objects (aka Pd vanilla). If you try to run a PlugData patch it will alert you which objects are missing. Those are the ones you’ll need to track down and provide with your patch. or they might be available from the Pd package manager deken as @Servandob mentions.
I’m not sure if there are other dependancies required by PlugData, I know it is a lot of graphics stuff and don’t know how some of that works headless (running Pd with no GUI).
I just tried writing a very simple patch using only vanilla objects in PlugData, saving it, then opening the PlugData .pd file in Pd vanilla and it worked perfectly, so I assume the graphic stuff doesn’t get saved from PlugData. Haven’t tried it on the Organelle yet but that’ll be my next test…