I want to use Organelle with my electric guitar and wish to change between clean sounds and the different patches.
Is there any patch that I could use to have just the clean sound of my guitar through the organelle unaltered?
Yes, it’s definitely possible to make that patch. I don’t believe that it exists currently, but I’m sure that modding an existing patch that affects incoming audio and removing any processing should be pretty trivial.
I wanna say the Recorder patch will let you do that.
So you just want to have a clean guitar input running through a patch? Yes this is easy, what patch do you want it on?
It would be interesting if there was something like a practice/pocket guitar rig patch. Where you could plug in your guitar and a pair of headphones and just jam. Something where you could adjust tone like amp settings then having effects and what not. There seems be a couple ambient guitar patches which would leave me to believe there’s potential. I’m not too schooled in Pure Data just yet to know how to accomplish this otherwise I’d do it haha.
What do the guitar effects you mention patches not contain, which you wish they did?
You could create a custom guitar rig from modules in orac. Create an effects chain you like and save it as the default preset.
See here for a link to the patch, instructions and more info:
Yeah this is what I do and it works great! You can create an organelle pedal board basically😍
Well the some patches kind of remind me my current travel/practice rig using the Zoom G3 multi-effects pedal. Especially Orac.
The Zoom G3 has 3 screens but you can chain six effects chained together and scroll through them to adjust settings via pages. There’s also a looper & tuner built in. Many of the Organelle patches operate the same way where you select a particular sound source and have pages to change settings. With Orac you’re allowed to chain even more patches. From the things I’ve heard and seen so far with the GUI and sounds I don’t think it’s impossible. It would be neat to be able to pop in a tuner, create amp and cabinet models to shape tone and then having the ability to chain multiple effects before going into a looper or something. Having the ability to turn effects on and off with a click much like the way pedals behave is also important I think when it comes to a guitar rig. If the purpose is to act as a travel or practice rig then I’d expect aspects of it to behave much like guitar equipment behaves ie. toggling on and off with a click of a button. Each button on the keyboard could be dedicated as an on/off for each effect also allowing a MIDI foot controller to make bringing effects in and out smoothly. I suppose the CPU might be an issue if there were a lot of GUI features and numerous effects but that’s just me guessing. I just got the Organelle this week and know absolutely nothing about Pure Data otherwise I’d try and create something. Definitely makes an interesting project.
yeah, a looper module would really help orac reach another level
there’s no way we could swap out modules at a flick of a switch, its too cpu intensive, it would create audio glitches.
however, the module could have a bypass… which just passed audio thru, and in fact many effects already have this, as its a dry/wet mix.
so you could midi map each of the these dry/wet mix to an external controller.
(its not really practical to do it from the keyboard (*) since its associated with the current module, which might be using it for something else (e.g. a pitch shift fx, could be using the keyboard to transpose) )
personally, I think once you get into much more complex patches a midi controller is really useful, so the you can midi map across modules - even something fairly simple like a nanocontroller.
(*) note: there is nothing stopping you coding a custom module to do this, probably a modified router would be the easiest, as this could directly alter the route of the audio between modules. Im doing something similar already in the dev version of orac.
Maybe not swap out modules but rather have the ability to toggle an effect on an off as needed. For instance say I wanted a Chorus effect for one part of a song but not the whole composition. If I have a tuner, amp, distortion, chorus, reverb, and delay. Chorus would be 4th in the chain so the 4th key on the keyboard could toggle the effect on and off. Maybe having the ability to set what amp and effects settings you want on your “pedal board” then after 5 secs or with a page option the patch goes back to its own home screen (the first page after starting up the patch, not the Organelle’s home screen) where you can visually see a list of what’s on your board. That way that home page can act as an on/off page for each of the effects. If you need to change a particular effects settings you would be required to go to that dedicated page for the effect. Having the option to have a latch feature for certain effects could be interesting too so either on/off or only on if the key is held down. MIDI controllers would definitely make playing easier so you can toggle things by foot.
At this point I’m just brainstorming out of excitement haha.
I’m using the organelle just like a little multi fx, practice amp/headphones. I also use a Keith McMillan soft step with it for midi control. It’s great for ambient guitar jams.
thats what the ‘mix’ does on each of the FX modules,
whats nice about using mix, rather than an on/off switch, is that it can be made to ‘fade’ the effect in/out rather than just cut the audio… even if this is a quick fade this is preferable to a cut.
the only ‘issue’ with this is it does not ‘save cpu’ , but for a pedal board thats not really an issue.
however, this could be implemented in specific FX, by putting them in sub-patches which a proper bypass on the audio engine - which could also implement a fade to avoid glitches.
however, this is against DSP thinking, because you’d be able to build a board, that with an ‘incorrect’ set of modules active, it would glitch due to insufficient resources.
(principles of DSP is in any kind of performance mode, you do not alter processing load, so you know when its working, that its not going to glitch , due to something your changing)
anyway, I’ll keep it in my, perhaps this can go into some kind of mix control… e.g. this is how ‘mute’ could work for a module.
note: Im not going to build a pedalboard specifically, as that seems to be a specific use case for Orac, rather than a more general goal for it.