Organising patches to optimise performance

Hi was wondering how people approach organising patches on their organelle!
I’ve got an Organelle M and so far I’ve been storing all my patches on the SD card, but have been having a lot of trouble running some of the more cpu-heavy patches (orhack is the most taxing, struggle to use all the features without crackle or artifacts).
Would love to hear how other people approach storing patches!
Thanks :slight_smile:

Unfortunately this isn’t about how you store/organize the patches. Every patch uses up cpu as it runs, with some being more cpu heavy than others. Patches like orhack can be especially. Have you tried using fusion instead of fission?