Drawave - Draw and mutate your own wavetables

#1

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Drawave is a wavetable synthesizer, in witch you can draw and mutate your own wave.

FEATURES/NOTES:

  • You can scroll and zoom in/out.
  • The resolution of the waveform is resampled no matter the zoom level, so if you see a triangle you hear a triangle, even if it’s constructed of only three points.
  • Options to mutate the wavetable, xenakis style (?). Give some interesting rhythmic jams.

CONTROLS:

  • Encoder Knob: Next/Prev Page
  • Encoder Button: Exit patch

PAGE 1: DRAW

  • Knob 1: Cursor X position
  • Knob 2: Cursor Y position
  • Knob 3: Scroll wave
  • Knob 4: Zoom In/Out
  • Aux Button: Press to Draw/Change waveform

PAGE 2: SYNTH

  • Knob 1: Transpose
  • Knob 2: Attack
  • Knob 3: Release
  • Knob 4: Portamento

PAGE 2: MUTATION

  • Knob 1: Mutation speed
  • Knob 2: Mutation amount
  • Knob 3: Constraint to original wave
  • Knob 4: Phase

DOWNLOAD from patchstorage

12 Likes
#2

This is very cool! :star_struck:

1 Like
#3

Great job, man! Really cool patch you did here.

Minor bug: Knob 3 & Knob 4 don’t work as described. While in drawing mode Knob 3 zooms in & out and Knob 4 doesn’t do anything… EDIT: Nothing’s wrong… My bad…

#4

Thanks for reporting! When I later return home to my organelle, I will check it. tbh, I made this patch long time ago but forgot to share it! So the instructions are from memory x)

#5

You don’t have by any chance other patches laying around you forgotten to share :wink: ? Just asking…

1 Like
#6

Haha, just another one! But I was to busy last weeks to be able to finish it. It’s more a traditional instrument, It will be more like a tool to sketch up videogame soundtracks: basically a soundfont player + a 4track looper like the Op-1.

EDIT: Woa, there was actually another one that I totally had forgotten about. Thanks for make me remmember haha. Is to make this: https://www.youtube.com/watch?v=4FiDHP0oQSI . Maybe will finish it and post it after the gamelooper.

#7

Well, in that case I’m looking forward to see what you have in store for us and always more than happy to jog your memory :grin:

1 Like
#8

All your patches so far have been so inspired, truly works of art in themselves.

Very excited to see what else you have in store.

I imagine the Turrican one will be some kind of bonk~-focused triggerer/sequencer? If you are interested, I have william brents timbreID lib compiled for organelle with the improved bark~ object.

#9

Ok, so I was wrong in my previous bug report. While reopening the patch all seems good. Not sure what I did before or if I just was confused… Sorry, my bad…

#10

alot of fun!awesome patch thank you :+1:t3::fist:t2::fire:

#11

it’s fabulous! great! amazing! :slight_smile:

MILF - Sexy mother with screen support
#12

Thank you all :slight_smile:

@miker2049 yes, please share, I would love to have bonk and bark for the oganelle! I didn’t knew about these objects, but after reading your comment I give them a try, and there a great! Certainly I could give them some use, there are super inspiring.

1 Like
#13

So here is the main .pd_linux library compiled. I have it in a folder typically with william brent’s help files and examples, but this file alone gives you bark~ and all the other cool things!

timbreIDLib.pd_linux (2.7 MB)

#14

@miker2049, thank you very much, but I’m sorry to say that the link is giving me a forum error. Maybe tomorrow will work, but already send you a email address just in case :slight_smile:

#15

@varicela Hey! sorry. Was just trying to use the forum storage but I guess this is why noone uses it :slight_smile:

here is the whole folder I just point organelle’s pd to
link