no worries i just didn’t want everyone to be disappointed
The programming function will be similar to a few others – a way i have devised for routing on/off for 6 channels with 16 steps each.
You will choose Channel: Kick, Snare, Hat, Perc, FX, Synth
Then Choose the Step: 0-15 [16 steps]
And then select on/off
This took about 4 hours to program properly
I have updated the sound file reader/counter so the user can simply place all their Kick samples in “Kick” folder and pd will count them and the use will be able to dial in or step through, for example for a test and because one-shots are relatively small in size i have 92 different kick sounds to choose from etc…
the playing buttons are used for 6 FWD buttons 6 Buttons in Reverse 6 Clear and the last button is play
AUX buttons change sample except for the last CHannel
Press Aux once to record from a live input it will record about 2 seconds, the Red light will be one while recording
After it goes out press aux again to load the file
Most Channels have either a LPF or a HPF and the live has a little chorus
When opening this on the Organelle first I get to a subfolder called ‘drums’ then hitting that takes me to a ‘no patches found… insert usb drive’ page …which is strange because all the other patches are present and work.
I have had Dropbox poop out on me twice in the last month. I have plenty of space. I have no idea what happened, that would explain the issue with it looking through folders i assume
Remember this is a beta and i think we could easily add a filter/effect to each drum voice BUT it should be something similar to teh smalle LPF/HPF ie something without tons of parameters. I am not sure i am liking the reverb. I tried a different one but i am going to browse for another one. i have a really nice gVerb LADSPA one that i can replace as well
Also maybe a smaller table for the recorded channel? I have been tweaking the speed to get more of a kick sound but i’ll wait for feedback before i slash it to bits.
GOOD NEWS is that MIDI seems to work and i FINALLY have [i think] a working wat to add midi to patches so i may consider adding midi to some older ones
Seems at the moment all I can get is output from reverbed signal - nothing plays when reverb level is 0%. When Reverb is up i just get a sort of faint whooshing repeating sound but doesn’t sound like a drum. I hear the drum samples when I load them but the sequencer doesn’t seem to be working as intended and won’t place sounds on the steps.
You also have to press aux for each CHANNEL to load a drum file or else nothing is loaded
Try this
Start the Patch:
Go to AUX 8 and turn reverb off for now
GO to Programmer/Tempo and add a beat at 1, 5, 9 & 13
0 Kick
STEP, 1 AUX for ON, Step 5 AUX for ON etc…
Then Go to Channel Press Aux to load a Kick sound, adjust volumes. pitch
press last key [83] to turn on beat
i’l make a video, it’s the same system as i have used before, should work the same
Following the instructions on this one but struggling to get anything out of it… Dumb user error no doubt but a quick video would be killer if poss, especially if this is the default step sequencer approach in a bunch of patches.
Is it normal that when I select the step with knob 3 and hit AUX to turn that step ‘on’, that following this when I then use knob 3 to select a different step number, I see all steps are ‘on’ (or ‘off’, depending on state of AUX)? Doesn’t seem right?
Maybe some issue with my organelle in general as I’m getting a bunch of weird stuff across a load of patches (like presets that previously worked in the Vintage synth series now are just silence…Like they aren’t loading like they used to. I’ve changed nothing… Will try re-importing those gremlin patches…Wondering if similar thing is happening with this patch tho and the samples aren’t really loading… Hence silence?).
i am going to make a video of the Step Sequencer as i would like to have a simple drum machine that behaves like an analog step sequencer around. Drumbo~ uses no externals so it’s certainly a method thing.
once you get in once then it usually becomes self evident. I am trying to create a simple [read: non shitty cell phone] video how-to setup.
Benjoline was made like the first week i was patching and uses a huge amount of externals to function. I am removing it from circulation for a while and until it’s re-written.
benjoline [rungler1.1] is now deprecated awaiting updates. I’ll put it on my list of new stuff to re-do.
I am compiling a new set of pdlibs to replace the older, abandoned pd-extended libraries and abstractions. Bejoline was built when i was expecting others would be working on it/updating it was well. I’m frankly sure it’s a mess both menu and organization wise and i do recall hours of fussing with cyclone and a ton of other libraries.
I will talk with Derek Holzer and see what he has done update wise for it, i know i found and fixed one bug for him but that’s not a big deal. Anyway, hang in there and look forward to some version 2.0s coming this November!
That’s great you’re gonna do the video for the drum machine patch, thanks. I’ll quit banging my head on my desk now and come back to that patch when the idiot’s guide appears
Looks like Wannop got it working with the little help i posted maybe he can add some clarity until the video is done. I’m sorry i got all into the Reich and the Drum machine became yesterday’s chicken salad. I’ve been dealing with my very old cat’s illness so i have been a little distracted this week