+bubbler is a granular delay in which grains are pulled from the delay line with randomized start time, delay time, reversal, panning and pitch shift values. As pitch shift can be distributed to multiple simultaneous grains.
+bubbler uses 8 channels of grains which can give you an extremely dense cloud of sound. Good for creating ambient chordal washes from simple material.
Finally spectral processing on the organelle!
i still cannot post anything to patch storage so here is the first spectral processor from soundhack
I’m so happy …can you all tell? lol