k, so my understanding of these are from the help docs… as really this is module is just a wrapper around these objects
when the help doc talks of cue-points these can be considered to be slices points.
so my understanding of interrupt is…
0 = continue playing slice, then switch
1 = on re-trig, stop playback and immediately play new one
-1 = only re-trig on reverse, don’t interrupt forward (no idea why this is useful )
k, I will point out, literally speaking the interrupt doc says… don’t accept new cuepoints,
so that might mean 0 will ignore an retrig for a new cue point.
but honestly, Id have to play with it to see if how ‘what it says’ translates to how you can use it.
also… you might want to consider the scenario (and usefulness of interrupt?!) of a continuous clock trig might be different to manual triggering.
also I should highlight when we talked about length, part of slicerec functionality is that it is using a threshold level to start/pause recording… (using an envelope follower) - these are the so called ‘cue-points’ or what we are thinking of slicing
… so I guess we can consider this as auto record and slice
this is rather different to an audio recorder, where we record manually and then slice it manually either with fixed slices or movable start/end points.
its interesting to play with the implications of this, on different audio sources.
note;, you can expose the slice rec parameters to the UI, by adding them to a page.
but I decided not to expose, as I wasn’t entirely sure how they worked, nor how to explain that to others.
… so they’d end up as being confusing parameters that no one knew what to do with…
if you feel different, have a play … and let me know how they work and I can add them.